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A new Deus Ex game was reportedly canceled amid Embracer's crisis

Engadget - Mon, 01/29/2024 - 13:49

Embracer Group, the Swedish holding company undergoing restructuring, has reportedly canceled a Deus Ex game. Bloomberg says developers had been working on the unannounced title for two years. Neither Embracer nor developer Eidos addressed the reported cancellation specifically, but they confirmed they were laying off 97 employees at Deus Ex developer Eidos Montreal.

Eidos will reportedly focus instead on “an original franchise.” Bloomberg’s sources say the Deus Ex game was scheduled to start production later this year. The franchise’s most recent mainline installment was 2016’s Deus Ex: Mankind Divided.

After aggressively growing through acquisitions during the pandemic, Embracer Group entered a turbulent period last year. The company announced a restructuring plan in June 2023 after an unnamed partner pulled out of a planned deal that would have brought in $2 billion over six years. Axios later reported the mysterious investor was Savvy Games Group, which the Saudi government funds.

In August, Embracer announced the closure of Volition, the studio behind the Saints Row series. The parent company laid off about 900 employees in September and another 50 workers at Chorus developer Fishlabs. Earlier this month, Embracer shuttered Lost Boys Interactive, makers of Tiny Tina’s Wonderland — pinning the blame on “headwinds facing the industry right now.”

pic.twitter.com/L3Pq3V8OlL

— Eidos-Montréal (@EidosMontreal) January 29, 2024

Embracer says the restructuring phase will run until the end of March. The company claims it will provide regular updates on the process, including when it publishes its next quarterly report on February 15.

Alongside the alleged Deus Ex cancellation, Eidos confirmed it let go of 97 employees from development teams, administration and support services. “The global economic context, the challenges of our industry and the comprehensive restructuring announced by Embracer have finally impacted our studio,” Eidos wrote in a statement.

This article originally appeared on Engadget at https://www.engadget.com/a-new-deus-ex-game-was-reportedly-canceled-amid-embracers-crisis-194919207.html?src=rss
Categories: Technology

Former Call of Duty chief Johanna Faries is Blizzard's new president

Engadget - Mon, 01/29/2024 - 13:38

Microsoft didn't have to look too far to find the new president of Blizzard. Former Call of Duty general manager Johanna Faries is replacing Mike Ybarra, who stood down from the role amid last week's sweeping layoffs in Microsoft's gaming division. Blizzard was said to be particularly hard hit as Microsoft fired around 1,900 people.

Faries, a former National Football League executive, joined Activision as the head of Call of Duty esports in 2018. She started overseeing all things Call of Duty in 2021 and officially starts her new role on February 5. 

Blizzard has largely operated independently since it merged with Activision in 2008. As such, Blizzard workers may be forgiven for being concerned at someone from the Activision side taking control. Former Activision Blizzard CEO Bobby Kotick often meddled in Blizzard's affairs, reportedly resulting in Overwatch 2 delays, among other things.

In an attempt to soothe any worries, Faries wrote in an email to staff that "Activision, Blizzard, and King are decidedly different companies with distinct games, cultures and communities. It is important to note that Call of Duty’s way of waking up in the morning to deliver for players can often differ from the stunning games in Blizzard’s realm: each with different gameplay experiences, communities that surround them, and requisite models of success. I’ve discussed this with the Blizzard leadership team and I’m walking into this role with sensitivity to those dynamics, and deep respect for Blizzard, as we begin to explore taking our universes to even higher heights."

Faries added that she is "committed to doing everything I can to help Blizzard thrive, with care and consideration for you and for our games, each unique and special in their own right.” Meanwhile, on X, Faries wrote that Blizzard's Diablo 4 was part of her current rotation of games, alongside Call of Duty and Baldur's Gate 3.

This article originally appeared on Engadget at https://www.engadget.com/former-call-of-duty-chief-johanna-faries-is-blizzards-new-president-193852238.html?src=rss
Categories: Technology

The first PlayStation State of Play of 2024 will stream this Wednesday at 5PM ET

Engadget - Mon, 01/29/2024 - 13:25

Sony’s PlayStation division has cooked up its first State of Play event for 2024, which will stream this Wednesday at 5PM ET. The company promises a runtime of 40 minutes and coverage of more than 15 upcoming titles.

To that end, Sony says two of the games profiled will be Stellar Blade and Rise of the Ronin. Stellar Blade, formerly called Project Eve, has been on our radar for a while, and it’s been around 18 months since we got an update. The PS5-exclusive was supposed to hit store shelves in 2023, so we’re due for a release date and another trailer that shows off more footage of the forthcoming action RPG. For those keeping score, the first teaser trailer for Stellar Blade appeared way back in 2019.

As for Rise of the Ronin, it’s a historical action RPG from Team Ninja, the developer behind Nioh. The game’s set in 1863, during Japan’s Bakumatsu era, and you play as a wandering Ronin. Expect plenty of third-person melee combat and gorgeous visuals. You'll be able to get your hands on it on March 22, so expect some sort of final trailer. 

Those are the only two confirmed games that’ll get the spotlight during this week’s stream, leaving more than 13 unknowns. There have been rumors swirling around the internet throughout the weekend regarding what else will be on the docket. These leaks suggest the stream will also feature Death Stranding 2, Final Fantasy 7 Rebirth, a remaster of Sonic Generations, a remake of Silent Hill 2 and a new Metro game, among others. Like all leaks, take this information with a grain of salt. However, the original leaker did nail the date of the event, so there’s that.

You can watch via the official PlayStation site. It’ll also be available on the company’s YouTube, TikTok and Twitch channels. Sony promises information on both PS5 exclusives and upcoming PS VR 2 games.

This article originally appeared on Engadget at https://www.engadget.com/the-first-playstation-state-of-play-of-2024-will-stream-this-wednesday-at-5pm-et-192534173.html?src=rss
Categories: Technology

Galaxy S24 Ultra review: Samsung’s AI reinforcements have arrived

Engadget - Mon, 01/29/2024 - 13:15

For nearly a decade the Galaxy Note was the undisputed king of Android phones. But when the OG phablet line was retired in 2020, that title passed on to the Ultra. While the hardware inside the most expensive Galaxy S model is as dominant as ever, over the past few years, the software in Google phones has begun to outshine anything available from Samsung. But armed with a new suite of AI-powered features, the Galaxy S24 Ultra (S24U) got exactly what it needed to maintain its spot atop the Android battlefield.

Design and display: Now with titanium

There are three main areas of improvement to the S24 Ultra: design, cameras and all of Samsung’s new AI tools. The biggest change to its build is the switch to a new titanium frame, which follows what Apple did for the iPhone 15 Pro last fall. So no points for originality. But more importantly, because the previous Ultra featured an aluminum chassis, there’s not a major change in weight either, with the S24U coming in at 232 grams (just two grams lighter than the S23 Ultra).

Some other subtle changes are a new matte finish and an upgrade to Corning’s Gorilla Armor in front and back (instead of Gorilla Glass Victus 2 like on the regular S24/S24+). Another benefit of Corning’s latest hardened glass is that it has improved anti-reflective properties, so while it doesn’t totally eliminate glare, it does make it appear less harsh without impacting the display's color saturation. And despite the previous model having slim bezels, Samsung reduced the borders around the display again by 42 percent, which is most noticeable along the top and bottom.

The display itself proves, once again, that Samsung makes the best mobile screens on the market. You still get a 6.8-inch OLED panel with a variable 120Hz rate, except now it’s even brighter with a peak of 2,600 nits (up from 1,750 nits). And if that’s not enough, the phone’s improved Vision Booster adds an additional 300 nits of perceived brightness, so movies, games, and everything else always looks good no matter where you are.

Performance: Setting a new bar for speed Photo by Sam Rutherford/Engadget

Inside, the S24 Ultra features a new Snapdragon 8 Gen 3 SoC from Qualcomm and it’s a powerhouse. In Geekebench 6, we saw multi-core scores that were 30 to 35 percent higher than last year’s chip. This makes everything from games to switching between apps feel super snappy. The addition of a 92 percent larger vapor chamber also meant the S24 UItra never got above lukewarm even under sustained loads. Samsung also increased the phone’s RAM to 12GB for every config, unlike the S23U which started at 8GB base. Storage remains the same with 256GB, 512GB and 1TB options.

Cameras: A more usable 5x optical zoom

Three of the S24 Ultra’s four cameras are largely unchanged from its predecessor, including its 200-MP main sensor, 10-MP ultra-wide and 12-MP telephoto shooter with a 3x optical zoom. The main upgrade is swapping out the old 10x lens for a 5x optical zoom with a higher-res 50-MP sensor, which Samsung says reflects 5x being the most widely used focal length aside from the main cam. While this move might seem like a loss in terms of reach, the sensor’s increased resolution allows the phone to crop in providing what Samsung calls a “10x optical quality zoom” that’s surprisingly sharp.

In photos of the World Trade Center and the Statue of Liberty from across the water, the S24U produced rich, detailed pics that were just as good as what we got from a Pixel 8 Pro. And while images taken at 10X were a touch softer than similar shots taken by an S23 Ultra, they weren’t far off.

In general the S24U captured gorgeous pics in all sorts of conditions. You’ll still notice Samsung’s super-saturated colors and penchant for slightly warmer hues, but in most cases that just adds an extra sense of vibrancy. Samsung also has a habit of going a bit overboard on sharpening, though it’s not a major distraction. Even in low light the S24U’s Night Mode largely kept up with Google’s Night Sight, which is no small feat.

Software: Samsung’s big push into AI Photo by Sam Rutherford/Engadget

Aside from its new hardware, the biggest addition to the S24 Ultra is Samsung’s Galaxy AI features, which are an entire suite of tools that fall into three main categories: text and translation, photography and editing, and search.

There’s an interpreter mode for in-person conversations along with a live translation feature that you can use during calls. Both are good enough to use in a pinch while traveling, but some things like word choice and pacing may be a bit off. The experience can also feel a bit clunky, especially when you’re on the phone and have to wait so the AI can catch up.

Next, you have Chat Assist which can check spelling, grammar and adjust the tone of messages. Admittedly, the social and emojify options are a bit gimmicky, but I genuinely appreciate the polite and professional choices, as they can help prevent a text or email from sounding combative.

Photo by Sam Rutherford/Engadget

In the Notes app, the S24U can also summarize, auto-format, spellcheck or translate a file, which is nice, but not exactly groundbreaking. A lot of these features are already available from other services like ChatGPT or Bard. That said, these improvements may be the biggest upgrades to the S24 Ultra’s S-Pen, which is otherwise largely unchanged.

Out of Samsung’s text-based tools, my favorite is the transcription feature in the Voice Recorder app. It makes grabbing quotes from interviews super simple, though I noticed that Samsung’s UX doesn’t feel quite as polished or streamlined as what you get from Google. For example, the Pixel Recorder lets you see the transcript in real-time, while on the Ultra, you have to record a convo and then hit the AI icon to generate a chat log when you’re done.

Photo by Sam Rutherford/Engadget

The AI can also suggest edits for images like automatically remastering images (which is similar to the Auto Tone feature in Photoshop) or removing distracting elements like shadows and reflections. You can see these options by hitting the Info icon in the gallery app, which makes them super easy to access and might be the fastest way to improve your photos. The S24 Ultra can also create slow-mo clips from existing footage, just by tapping and holding on a video while it’s playing. This triggers the phone’s AI to generate new frames based on the fps of the recording (i.e. from 30 fps to 120 fps) on the fly and the results are surprisingly smooth.

If you prefer a more hands-on approach, there are Generative AI edits that allow you to reframe shots, move subjects around or delete them entirely, while the phone fills in the blanks. It’s a simple but effective process that sidesteps the need for Photoshop in a lot of cases. That said, if you look close you may notice areas where Samsung’s AI misses more details than the Pixel 8’s Magic Editor, which is a trend I noticed across a lot of Samsung’s AI features.

Photo by Sam Rutherford/Engadget

All of the new tools generally function as expected, but things don’t feel quite as streamlined or polished as a lot of Google’s alternatives. In the Notes app, there’s a word limit for auto-formatting, summarizing and more, which limits you to about three or four paragraphs at a time. That means if you have a medium-sized doc, you’re gonna have to tackle it in chunks, which gets tedious pretty quickly. And sometimes if you try to highlight areas of a photo to remove reflections, the phone will smooth over the entire area and paint over the details.

In other situations, the AI will suggest edits that don’t make sense, like trying to turn a short motion photo into a timelapse. It’s possible this was my fault for importing a photo taken by another device, but I feel like the phone ought to know better. The AI is meant to work on any photo, regardless of where it came from. Even moving subjects around in a pic can get wonky depending on the shot and what you’re trying to do. And every now and then, the phone will suggest you remaster a photo, only for it to tell you that there’s nothing to fix. As a photographer, that’s a great feeling. But at the same time, why am I being told there are things to fix if that’s not actually the case? But, this is Samsung’s first big push into AI-assisted features, so it shouldn't be a shock to see a handful of hiccups.

Photo by Sam Rutherford/Engadget

Rounding out the S24’s kit is Circle to Search, which is the one new AI feature that relies on help from the cloud instead of taking place on-device. It’s essentially a combination of traditional text-based queries and visual search tools like Google Lens but without the need for a standalone app. The neat thing is that it can analyze images from the web or objects in photos you’ve taken yourself, which makes it pretty versatile. But Google recently announced that Circle to Search is coming to Pixel phones too, so it’s not like this is an exclusive feather in Samsung’s cap.

Battery Life: Nearing two days of juice

Between the power efficiency gains from its new processor and a large 5,000 mAh battery, the S24 Ultra delivered truly impressive longevity. On our local video rundown test, it lasted 24 hours and 19 minutes, which is up more than four hours compared to last year. And in the real world, its battery life was even more impressive. The S24U often had more than 50 percent left after 24 hours. So depending on your usage, it’s possible for this phone to last two days without recharging.

Wrap-up

At this point, you'd be forgiven for being fed up with companies trying to push AI into everything. But if you just think about these as software upgrades meant to make your phone more useful, Samsung’s push into machine learning makes a lot more sense. The S23U was already a great phone and on the S24 Ultra, we’re getting the same (though somewhat plain) design, but with a tougher titanium frame, a much faster chip, a brighter display and even longer battery life. Samsung also tweaked its main telephoto lens to provide a more useful focal length but without a major decrease in reach or quality.

Photo by Sam Rutherford/Engadget

But the big thing is that, with its Galaxy AI suite, Samsung finally has an answer to the sophisticated features that were previously only available from the Pixel family. Sure, the S24’s tools aren’t quite as polished as Google’s offerings, but they get you 80 to 90 percent of the way there. And as a complement to what is more or less a top-to-bottom list of best-in-class smartphone hardware, it feels like Samsung is using AI to shore up one of the few remaining weaknesses of its flagship handset. Particularly now that the company is following in Google’s footsteps and increasing software support from six to seven years of OS and security updates.

However, the Ultra’s biggest sticking point — its price — remains an issue. With the S24U starting at $1,300, it costs $100 more than the outgoing model. I’m also disappointed that Samsung didn’t adopt Qi 2. It’s frustrating to see all the major OEMs, including Apple, agree on a wireless charging standard only to have the biggest phone maker in the world drag its feet. Qi 2 got approved last year and we may not see it on a high-end Samsung handset until 2025.

While harnessing AI might not be a super exciting development now that everyone and their grandmother is trying to shoehorn it into everything, it does make the S24 Ultra a more powerful and well-rounded handset. And when you tack that onto a phone that already had a lead in hardware, you end with a pretty commanding device.

This article originally appeared on Engadget at https://www.engadget.com/galaxy-s24-ultra-review-samsungs-ai-reinforcements-have-arrived-specs-price-191508062.html?src=rss
Categories: Technology

Blockbuster weight-loss drugs slashed from NC state plan over ballooning costs

Ars Technica - Mon, 01/29/2024 - 12:54

Enlarge / Wegovy is an injectable prescription weight loss medicine that has helped people with obesity. (credit: Getty | Michael Siluk)

The health plan for North Carolina state employees will stop covering blockbuster GLP-1 weight-loss drugs, including Wegovy and Zepbound, because—according to the plan's board of trustees—the drugs are simply too expensive.

Last week, the board voted 4-3 to end all coverage of GLP-1 medications for weight loss on April 1. If the coverage is dropped, it is believed to be the first major state health plan to end coverage of the popular but pricey weight-loss drugs. The plan will continue to pay for GLP-1 medications prescribed to treat diabetes, including Ozempic.

The North Carolina State Health Plan covers nearly 740,000 people, including teachers, state employees, retirees, and their family members. In 2023, monthly premiums from the plan ranged from $25 for base coverage for an individual to up to $720 for premium family coverage. Members prescribed Wegovy paid a co-pay of between $30 and $50 per month for the drug, while the plan's cost was around $800 a month.

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Categories: Technology

Zoom's Apple Vision Pro app will let people see your facial expressions via an avatar

Engadget - Mon, 01/29/2024 - 12:45

The Apple Vision Pro will be missing some major native apps at the outset, including Netflix, Spotify and YouTube. One notable app to which users of the mixed-reality headset will have access when it debuts later this week is Zoom, which will support the Vision Pro's Persona feature.

Vision Pro users will be able to create digital versions of themselves. If you have said Persona, others on a Zoom or FaceTime call will be able to see your facial expressions and hand movements via your avatar. So while you may not be using a traditional webcam, other folks might notice your persona cringing at one of your boss' bad jokes.

According to Zoom, the app's spatial experience can be "scaled to the perfect size," so it shouldn't seem like you're miles away from someone's Persona. Although Vision Pro users will be represented as a Persona (if they choose to be), those joining the call from other devices will be represented as a floating tile. 

Zoom will be one of the first major third-party apps to use this tech. Apple said Microsoft Teams and Cisco Webex are getting in on the party too. The company claims that it only takes a few minutes to set up a Persona with a Vision Pro.

There are more features coming to Zoom's app this spring. You'll be able to share 3D object files and view these in a virtual space through Vision Pro. Team Chat is also coming to the app, as is a tool called real-world pinning. Zoom says you'll be able to use this to pin five meeting participants anywhere in the virtual space and have the option of removing their background. The company suggests this will help Vision Pro users "feel more connected to the people in the meeting."

While Zoom might not be the most exciting app for those who are picking up a Vision Pro primarily for entertainment purposes, it's interesting to see what third-party companies are starting to do with the tech. A Zoom call might not be too much different from a FaceTime chat out of the gate, but the addition of features like 3D object sharing could make it a more intriguing prospect for mixed-reality use.

This article originally appeared on Engadget at https://www.engadget.com/zooms-apple-vision-pro-app-will-let-people-see-your-facial-expressions-via-an-avatar-184536273.html?src=rss
Categories: Technology

Report: Deus Ex title killed after Embracer Group’s cuts at Eidos

Ars Technica - Mon, 01/29/2024 - 12:31

Enlarge / Adam Jensen of Deus Ex: Mankind Divided, taking in the news that no last-minute contrivance is going to save his series from what seemed like inevitable doom. (Pun credit to Andrew Cunningham). (credit: Eidos Interactive)

Embracer Group, the Swedish firm that bought up a number of known talents and gaming properties during the pandemic years, has canceled a Deus Ex game at its Eidos studio in Montreal, Canada, according to Bloomberg's Jason Schreier.

The game, while not officially announced, has been known about since May 2022. It was due to enter production later in 2024 and had seen two years of pre-production development, according to Schreier's sources. Many employees will be laid off as part of the cancellation.

Embracer Group acquired Eidos Montreal, along with Crystal Dynamics and Square Enix Montreal, for $300 million in mid-2022, buying up all of Japanese game publisher Square Enix's Western game studios. That gave Embracer the keys to several influential and popular series, including Tomb RaiderJust CauseLife Is Strange, and Deus Ex.

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Categories: Technology

Meta will offer some of its data to third-party researchers through Center for Open Science partnership

Engadget - Mon, 01/29/2024 - 12:14

Meta is teaming up with the Center for Open Science (COS) to start a pilot program that studies “topics related to well-being.” It looks like the program will dive into our social media data, but on a voluntary basis, as COS says it will use a “privacy-preserving” dataset provided by Meta for the pilot program. The agency says the study should help people understand “how different factors may or may not impact well-being and inform productive conversations about how to help people thrive.”

The specifics of the program remain opaque, but COS says it’ll use “new types of research processes” like pre-registration and early peer review. That last one is important, as it sends proposed research questions to peer review before being issued to participants. This should help stave off bias and ensure the questions are actually useful. The agency also says that all results will be published and “not just those that confirm one’s hypothesis or support a prevailing theory.” As for the actual study, Meta told Engadget that it hasn't started yet. 

As for a totally non-scientific study on the effects of social media, using it for even ten minutes transforms any dopamine in my brain to the swamps of sadness from The Neverending Story. You could be the same. It’s no secret that social media is basically a factory that creates mental unease, and this is particularly true for kids and teens.

So, why announce this partnership today of all days? It could be a coincidence, but the timing sure is funny. Meta is set to testify this week in front of the US Senate Judiciary Committee about its failures to protect kids online, along with other social media bigwigs like TikTok, Snap and X. It is worth noting, however, that Meta CEO Mark Zuckerberg and TikTok CEO Shou Zi Chew are willing participants in this testimony. Snap CEO Evan Spiegel, Discord CEO Jason Citron and X CEO Linda Yaccarino had to be formally subpoenaed.

However, Meta has a particularly bad track record when it comes to this stuff. After all, the company’s being sued by 41 states for allegedly harming the mental health of its youngest users. The suit claims Meta knew its “addictive” features were bad for kids and intentionally misled the public about the safety of its platforms.

Unsealed documents from the suit claim that Meta actually “coveted and pursued” children under 13 and lied about how it handled underage accounts once discovered, often failing to disable these accounts while continuing to harvest data. This would be a brazen violation of the Children’s Online Privacy Protection Act of 1998.

Another lawsuit alleges that Facebook and Instagram's algorithms facilitated child sexual harassment, with the complaint stating that Meta's own internal documents said over 100,000 kids were harassed daily. Facebook's "People You May Know" algorithm was singled out as a primary conduit to connect children to predators. The complaint alleges that Meta did nothing to stop this issue when approached by concerned employees. For Meta's part, it maintains the timing is a coincidence and that the announcement was timed for when the partnership went into effect. 

With all of this in mind, it doesn’t really take a study to recognize that the “well-being” of users isn’t exactly the most important thing on the minds of social media CEOs. Still, if the program helps these companies move in the right direction, that’s certainly cool. COS says the study will take two years and that it’s still in the early planning stages. We’ll know more in the coming months. In the meantime, you can watch CEO Zuckerberg and all the rest testify before congress on Wednesday at 10 AM ET.

Update, January 29 2024, 7:40PM ET: This story has been updated to include timing information from Meta and clarification as to when a study would start. 

This article originally appeared on Engadget at https://www.engadget.com/meta-will-offer-some-of-its-data-to-third-party-researchers-through-center-for-open-science-partnership-181418016.html?src=rss
Categories: Technology

Wear OS’s most consistent OEM quits: Fossil stops making smartwatches

Ars Technica - Mon, 01/29/2024 - 12:12

Enlarge / The Fossil Gen 6 smartwatch. (credit: Fossil)

Fossil was the only brand keeping Google's Wear OS alive for years, but now the fashion brand is quitting the smartwatch market. Just before the weekend, the company confirmed to The Verge: "We have made the strategic decision to exit the smartwatch business." The company says existing smartwatches will continue to get software updates "for the next few years" while it refocuses on traditional watches and jewelry.

Wear OS is out of the dark ages now, but for years Fossil was the OS's only lifeline. Back in the days when Qualcomm was strangling the OS with lackluster SoC updates, Fossil was the only company that kept the dream alive. Fossil jumped into the Android Wear/Wear OS market in 2015 and has been the only steady source of Android smartwatch hardware since then. All the big companies like Samsung, LG, Sony, Huawei, Motorola, and Asus made watches for only a year or two and quit.

In 2021, despite years of loyalty, Google dropped Fossil like a rock when Samsung offered to come back to the Wear OS ecosystem. Google lured Samsung away from its in-house Tizen OS with preferential treatment, including exclusive rights to the new "Wear OS 3" release and exclusive apps. That year, 2021, featured head-to-head August Wear OS releases of Samsung's Galaxy Watch 4 and Fossil's Gen 6 smartwatch. Samsung's watch had a faster, Samsung-made SoC, ran Wear OS 3, and cost $250, while Fossil was stuck with Wear OS 2, a slower Qualcomm chip, and a $300 price tag. Fossil would barely be able to compete with Samsung if the playing field were level; but add to that Samsung's exclusive chips and Google's preferential treatment, and Fossil's watches never stood a chance. The Gen 6 will be the company's last smartwatch release.

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Categories: Technology

Masters of the Air: Imagine a bunch of people throwing up, including me

Ars Technica - Mon, 01/29/2024 - 12:10

Enlarge / Our two main heroes so far, Buck and Bucky. Or possibly Bucky and Buck. I forget which is which. (credit: Apple)

I'm writing this article under duress because it's not going to create anything new or try to make the world a better place—instead, I'm going to do the thing where a critic tears down the work of others rather than offering up their own creation to balance the scales. So here we go: I didn't like the first two episodes of Masters of the Air, and I don't think I'll be back for episode three.

The feeling that the show might not turn out to be what I was hoping for has been growing in my dark heart since catching the first trailer a month or so ago—it looked both distressingly digital and also maunderingly maudlin, with Austin Butler's color-graded babyface peering out through a hazy, desaturated cloud of cigarette smoke and 1940s World War II pilot tropes. Unfortunately, the show at release made me feel exactly how I feared it might—rather than recapturing the magic of Band of Brothers or the horror of The Pacific, Masters so far has the depth and maturity of a Call of Duty cutscene.

Does this man look old enough to be allowed to fly that plane? (credit: Apple)

World War Blech

After two episodes, I feel I've seen everything Masters has to offer: a dead-serious window into the world of B-17 Flying Fortress pilots, wholly lacking any irony or sense of self-awareness. There's no winking and nodding to the audience, no joking around, no historic interviews with salt-and-pepper veterans to humanize the cast. The only thing allowed here is wall-to-wall jingoistic patriotism—the kind where there's no room for anything except God, the United States of America, and bombing the crap out of the enemy. And pining wistfully for that special girl waiting at home.

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Categories: Technology

Arzette, a love letter to the CD-i Zelda games, will also revive an awful controller

Engadget - Mon, 01/29/2024 - 12:04

Arzette: The Jewel of Faramore is getting a controller worthy of its inspiration — for better or worse. The upcoming game, a spiritual successor to the infamous 1993 Zelda titles for the Philips CD-i, will launch with a limited edition controller that resembles one of the largely forgotten system’s original remotes.

Developer Seedy Eye Software (a homophone for “CD-i software”) says using the controller on “Classic Controls” mode will let you “play Arzette, as it might have played back in 1993.” That’s when the title’s inspirations — Link: The Faces of Evil and Zelda: The Wand of Gamelon — arrived for Philips’ (brief) stab at a game-changing home entertainment system. (A third title in the series, Zelda’s Adventure, launched in 1994 with a top-down view, and Philips discontinued the system four years later.)

One may wonder why a developer would want to pay homage to a pair of historical duds better known for their memed cutscenes and masochistic gameplay than, oh, fun. Earlier this month, creator Seth “Dopply” Fulkerson told Game Developer he saw “untapped potential” in the notorious titles.

“The limitations the games suffered thanks to the hardware, budget and time constraints became painfully obvious,” he said. “I found it very inspiring to see how much [director Dale DeSharone] and his team accomplished with so little. There is a handcrafted charm to the games. They are hand-animated, hand-drawn, with brilliant music, designed in a surprisingly non-linear way that encourages you to explore them.” He continued, “Though they have many, many flaws, I truly believe there is innate potential in the games. Making a new game in the same style, with improvements to the core gameplay, was an irresistible idea.”

The game brings back several artists from the Zelda CD-i games. These include artist Rob Dunlavey and voice actors Jeffrey Rath (Link) and Bonniejean Wilbur (Zelda).

Seedy Eye Software / Limited Run Games

The “retro-inspired” controller will only work with Switch and PC. (The game will also support PS5 / PS4 and Xbox.) The remote looks nearly identical to Philips’ paddle controller, except for a couple of extra buttons. A fair warning that, given how the original remote played, the new version won’t likely make Arzette (or any other games) more playable or enjoyable — just more nostalgic.

Seedy Eye has partnered with Limited Run Games to distribute the controllers (and physical game copies). The two companies say they "worked hand-in-hand to craft the perfect physical goodies that pay tribute to Arzette and this oft-overlooked era in gaming.”

The controller will be available to pre-order starting February 2 at 10AM ET. (Pre-orders close on March 17.) The remote costs $35, will ship in a gray color and currently has an estimated November ship date. A pink variant will be exclusive to Arzette’s Collector’s Edition bundle. Arzette: The Jewel of Faramore arrives on February 14. You can watch its trailer below.

This article originally appeared on Engadget at https://www.engadget.com/arzette-a-love-letter-to-the-cd-i-zelda-games-will-also-revive-an-awful-controller-180450138.html?src=rss
Categories: Technology

Amazon’s $1.4B Roomba bid fails, leading to iRobot layoffs and CEO resignation

Ars Technica - Mon, 01/29/2024 - 11:29

Enlarge (credit: Getty Images)

Amazon will no longer pursue a $1.4 billion acquisition of iRobot, maker of Roomba robot vacuums after the companies announced today that they have "no path to regulatory approval in the European Union."

On the same day, iRobot announced an "operational restructuring plan" in which 350 employees, or 31 percent of iRobot's workforce, will be laid off. CEO Colin Angle, one of the company's cofounders, will also step down, and the company has hired a chief restructuring officer for its "return to profitability." The company will refocus on its core cleaning product lineup, pausing efforts in air purification, robotic lawn mowing, and education.

As part of the deal's terms, Amazon will pay $94 million to iRobot, most of it earmarked for paying back a three-year, $200 million loan the company took out when the Amazon acquisition was announced in August 2022. iRobot stated in its release that it expected to report losses of "between $265 and $285 million" in the fourth quarter of 2023.

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Categories: Technology

Drastic moves by X, Microsoft may not stop spread of fake Taylor Swift porn

Ars Technica - Mon, 01/29/2024 - 11:12

Enlarge (credit: Gilbert Flores/Golden Globes 2024 / Contributor | Getty Images North America)

After explicit, fake AI images of Taylor Swift began spreading on X, the platform formerly known as Twitter has attempted to block all searches for the pop star.

"This is a temporary action and done with an abundance of caution as we prioritize safety on this issue," Joe Benarroch, X's head of business operations, said in a statement to Reuters.

However, even this drastic step does not seem to be an effective solution, as "Swift" was trending Monday morning on X. The temporary block also does nothing to stop searches using misspellings of the singer's name.

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Categories: Technology

Our fave bureaucratic villain is back in Ghostbusters: Frozen Empire trailer

Ars Technica - Mon, 01/29/2024 - 10:44

There's plenty of old familiar faces in the latest trailer for Ghostbusters: Frozen Empire.

Every good comedy needs a villain audiences love to hate, and the original 1984 Ghostbusters gave us William Atherton's sneering, nosy-parker EPA inspector, Walter Peck. That film turns 40 this year, so it's fitting that Sony is releasing Ghostbusters: Frozen Empire, its latest sequel, in March, a follow-up to 2021's Ghostbusters: Afterlife. We're getting even more of Bill Murray, Dan Ackroyd, and Ernie Hudson this time around, along with the welcome return of Janine Melnitz (Annie Potts) as well as Peck.

(Some spoilers for Ghostbusters: Afterlife below.)

As we previously reported, Afterlife introduced us to a new generation of ghostbusters descended from Egon Spengler (the late Harold Ramis)—namely, the science-loving Phoebe (McKenna Grace) and her mechanically inclined brother Trevor (Finn Wolfhard). Mom Callie (Carrie Coon), aka Egon's daughter, moved the family out to Oklahoma when she inherited Egon's old house. The kids discovered their grandfather's old ghost-busting gear just in time to battle the attempted return of none other than Gozer the Gozerian from the original film. Afterlife grossed over $200 million at the box office against its $75 million production budget. Sony announced the sequel the following spring, with a script by Jason Reitman and Gil Kenan. Kenan would eventually replace Reitman as director. Per the official premise:

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Categories: Technology

Suicide Squad: Kill the Justice League pulled offline after a bizarre game-beating bug

Engadget - Mon, 01/29/2024 - 10:19

Rocksteady’s new third-person action shooter Suicide Squad: Kill the Justice League has been pulled offline just one hour after launch when players encountered a bizarre bug that immediately beats the game. We’ve all heard of game-breaking bugs, but this may be the first game-beating bug. Obviously, players want more than three minutes of playtime out of their $70 purchase.

The issue immediately locks players out of all story missions, including tutorials, in a race to reach the end credits. This also makes it impossible to receive trophies and achievements, though most purchasers will probably get hung up on the whole “the game is basically unplayable” aspect. Still, if you’re looking for the easy mode to beat all easy modes, this is it. We could have used this bug for Sekiro: Shadows Die Twice or Cuphead.

There’s one major caveat here that’s saving this from becoming a huge story comparable with the disastrous launch of Cyberpunk 2099, and many other recent AAA launches. The game doesn’t officially release in most of the world until February 2. Some territories get it tomorrow, January 30, and that’s where the bug comes in. Due to the magic of global time zones, it’s already January 30 in New Zealand, which is where players encountered the issue. However, it’s not too hard to change your Xbox system clock to New Zealand time to snag the game early. Don’t do that. Give Rocksteady some time to fix the problem.

To that end, the developer says they are working on a fix, which involves performing maintenance on the servers. Rocksteady urges patience, writing that it could take “several hours” before being handled. Throughout this time, the game will remain offline. In any event, the ship should right itself before February 2.

Looking for a silver lining? Being as how the bug skips the vast majority of the game, the risk of story spoilers is really low for the next few days. So go ahead. Hit up your favorite social media sites and message boards.

This article originally appeared on Engadget at https://www.engadget.com/suicide-squad-kill-the-justice-league-pulled-offline-after-a-bizarre-game-beating-bug-161955046.html?src=rss
Categories: Technology

Our favorite microSD card is on sale for only $11 right now

Engadget - Mon, 01/29/2024 - 09:44

There’s never a bad reason to have extra storage on hand. One of the easiest ways to expand your device’s storage or to back up important data is with an SD or microSD card. Most of the time, these are plug-and-play doohickeys, though it shouldn't take long for your device to reformat an SD card if need be. Some models are on sale at Amazon, including our pick for the best microSD card for most people. The 128GB Samsung Pro Plus microSD card has dropped to a record low of $11. It usually costs $20.

This microSD card is compatible with a slew of Android phones, as well as tablets, cameras, drones and the Nintendo Switch and Steam Deck. You certainly won't need a faster microSD card than this for the two gaming devices given their maximum data transfer rates. However, you might be looking for an option with more storage.

And whaddya know? Our second-top pick for a microSD card is also on sale. The 256GB Samsung Pro Ultimate will run you $28, which is $7 off and just $3 more than the record low. With read and write speeds of up to 200 MB/s and 130 MB/s, respectively, this may be a smarter choice if you're looking to capture 4K video on a microSD card.

The microSD cards aren't the only Samsung storage options on sale over at Amazon at the minute. The company's 1TB T9 portable solid state drive has dropped to a record low of $110. It usually costs $145.

The T9 is twice as fast as Samsung's T7, which is still our pick for the best portable SSD. The T7 is on sale too, as it happens. The 1TB model will run you $90, which is $50 off the usual price.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/our-favorite-microsd-card-is-on-sale-for-only-11-right-now-154447073.html?src=rss
Categories: Technology

Arc browser comes to the iPhone as a stripped-down, AI-powered search tool

Engadget - Mon, 01/29/2024 - 09:02

Arc, a browser initially built just for the Mac, has been expanding lately. The Browser Company announced a beta of its Windows version last month, and today they're bringing the Arc experience to the iPhone with Arc Search. As the name implies, the new app is focused on searching — when you open the app, you're met with a keyboard and search field, not your usual collection of tabs. And rather than just serving up simple search results from Google or your engine of choice, Arc scans the internet for various sources and creates a "page for me" that pulls together a bunch of info on your desired query.

For example, I just searched for "What happened in the Detroit Lions game?" and was met with details about a controversial two-point conversion that was overturned and how it ultimately affected the game's outcome, which was a three-point Lions loss. It follows with some top search results, team reactions, more details about the referees involved in the confusing call, fan sentiments and more links to dive into. 

It's not dissimilar to the sort of summaries you get in Google's generative AI search results, but so far I find results to be very hit or miss. For example, in the above-mentioned Lions query, the actual final score of the game was nowhere on the page that Arc generated. That's pretty basic info that you'd expect to see up top. Other queries I tried brought back a decent overview but not a whole lot of deep detail, and sometimes there weren't other links to click on to continue researching. That felt odd, because the results I received were far from comprehensive. 

If you aren't interested in these sorts of summary pages, however, you can still just type in a query and hit the "go" button on the keyboard to search Google; you only get the Arc-created summary pages if you tap the "browse for me" button. You can also just put a URL right into the search field and go straight to a site if you're so inclined. Like the desktop Arc browser, the Arc Search app archives your tabs after 24 hours so you don't rack up a never-ending log of sites you're not going to go back to (you can also choose to have tabs stick around as long as 30 days, if you need more time with what you've pulled up). And there's a nice "reader" mode like you'll find in Safari that strips away the mess found on many modern websites to make it easier to read an article. It also blocks trackers, ads and banners by default, which is pretty handy.

From what I can tell, there's no way to sync Arc Search with the desktop browser — there's no way to see opened tabs from another machine, and I don't even think there's a way to sign into Arc Search with the account you make for your desktop browser. The only thing you can do with your open tabs is star one so it doesn't get closed, but there's otherwise no bookmarking or "read later" features. 

As the name suggests, it's a way to search and find info you need on your phone without offering the expected tools you'd get in a full-featured web browser. This makes it a bit of a tough sell to me — I love Arc on my Mac, and this so far feels like a significantly less useful experience than the full version of Arc, not to mention Safari or Chrome on iOS. While there's something to be said for the simplicity, I don't think the AI-generated summaries are worth making this my default mobile web browser.

That said, the Browser Company likes to get things into the wild so its users can test them and prod them and figure out what isn't working, so I'm sure iteration and improvements will come quickly. The company already says its working on sync with desktop, and they also plan to merge the app with features found in the "Arc Mobile Companion" app that launched last spring. That app, which has now been removed from the App Store, only shows you what tabs you have open on other devices and bounces them to Safari (or other apps) for viewing. So it's safe to say that the new Arc app will be more capable soon. And even though it's not something I want to use as my default browser yet, Arc's quirky view on how a browser works is enough for me to keep an eye on it and see how it grows.

This article originally appeared on Engadget at https://www.engadget.com/arc-browser-comes-to-the-iphone-as-a-stripped-down-ai-powered-search-tool-150227704.html?src=rss
Categories: Technology

Canon plans to disrupt chipmaking with low-cost “stamp” machine

Ars Technica - Mon, 01/29/2024 - 08:22

Enlarge / Canon’s FPA-1200NZ2C nanoimprint lithography machine. The company has been developing technology to stamp chip designs onto silicon wafers rather than etching them using light. (credit: Canon)

Canon hopes to start shipments of new low-cost chip-making machines as early as this year, as the Japanese company best known for its cameras and printers tries to undercut longtime industry leader ASML in providing the tools to make leading-edge semiconductors.

The challenge from Canon comes as Western governments attempt to restrict China’s access to the most advanced semiconductor technologies and as global demand for chipmaking machines has soared. If successful, Canon’s “nanoimprint” technology could give back Japanese manufacturers some of the edge they ceded to rivals in South Korea, Taiwan and, increasingly, China over the past three decades.

“We would like to start shipping this year or next year... we want to do it while the market is hot,” said Hiroaki Takeishi, head of Canon’s industrial group, who has overseen the development of the new lithography machines. “It is a very unique technology that will enable cutting-edge chips to be made simply and at a low cost.”

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Categories: Technology

Amazon terminates $1.4 billion iRobot acquisition after EU veto threat

Engadget - Mon, 01/29/2024 - 08:01

Amazon and iRobot, maker of the Roomba vacuum line, just announced that they would be dropping their proposed merger. The potential acquisition was announced back in August of 2022 and was immediately the target of antitrust watchdogs, particularly in the EU. The European Commission (the EU's executive branch) officially announced it was looking into the $1.4 billion dollar deal last July and it raised formal concerns over the potential impact on competition in November. 

iRobot also just announced a large round of layoffs now that the deal isn't going through. The company says it is laying off about 350 employees, which represents 31 percent of iRobot's workforce. Colin Angle, founder, chairman of the iRobot board of directors and CEO is also stepping down as chairman and CEO, effective today.

While the companies didn't mention the pressure from the EU specifically, Bloomberg notes that a veto looked likely. And while that might not have immediately killed the deal, Amazon and iRobot appear to have decided to shut things down completely rather than work through any proposed changes to make the deal more palatable to regulators. The deal was also said to be under scrutiny from the FTC here in the US, but it never quite reached the level of attention it was receiving from the EU. 

Unsurprisingly, Amazon's statement on the matter blasts regulators for the "innovation" that would come with Amazon scooping up yet another company. "This outcome will deny consumers faster innovation and more competitive prices, which we're confident would have made their lives easier and more enjoyable," said Amazon SVP and General Counsel David Zapolsky in a statement. "Mergers and acquisitions like this help companies like iRobot better compete in the global marketplace, particularly against companies, and from countries, that aren't subject to the same regulatory requirements in fast-moving technology segments like robotics."

iRobot's statement was more muted. "The termination of the agreement with Amazon is disappointing, but iRobot now turns toward the future with a focus and commitment to continue building thoughtful robots and intelligent home innovations that make life better, and that our customers around the world love," said former CEO Colin Angle.

Earlier in January, the European Commission was said to have warned Amazon that the deal was on thin ice. However, according to Reuters, the company declined to offer any potential remedies to soothe the bloc's concerns over the acquisition. As outlined in the original agreement, Amazon is paying iRobot a $94 million termination fee now that the deal is dead.

This isn't exactly the first time Amazon and the EU have butted heads. They previously squared off over the company's handling of third-party seller information. In 2022, the two sides reached an agreement over Amazon's treatment of third-party sellers.

This article originally appeared on Engadget at https://www.engadget.com/amazon-abandons-14-billion-irobot-acquisition-after-eu-veto-threat-140155112.html?src=rss
Categories: Technology

Apple's 15-inch MacBook Air M2 falls back to a low of $999

Engadget - Mon, 01/29/2024 - 07:26

Apple's 15-inch MacBook Air M2 is already the company's most affordable laptop with this size screen. Now, you can grab the 256GB model at Amazon for just $999 (in Starlight), back down to the lowest price we've seen to date. And if you need more storage, the 512GB model is available for $1,199 ($300 off in Midnight), also an all-time low price.

The 15-inch MacBook Air is more than just a larger version of the 13-inch model, as Engadget's Nathan Ingraham discovered during his review. While it's still as thin and light as you'd expect, he found that the combination of the large screen and powerful processing made it good enough that he could see using it as his only computer.

That's in large part due to Apple's M2 chipset that gives the 15-inch Air a great price to performance ratio. It also offers a comfortable keyboard and trackpad, plus battery life that actually exceeded the company's 18 hour spec for video playback during out testing. The bigger screen has a 2,880 x 1,864 resolution, but it shares the same pixels per inch (224) as that of the 13-inch version. Though it lacks the punch of the mini LED displays found on the MacBook Pros, the Liquid Retina panel still offers 500 nits of brightness and a 60Hz refresh rate.

While Apple's M2 chipset is a year old at this point, the 15-inch Air model is the most recent model in the lineup. If your focus is content creation, a MacBook Pro might be a better choice. But if you do a mix of things from productivity to video editing, the 15-inch Air is an great choice — especially for road warriors who want to carry the least amount of weight possible. If you want to grab either the 256GB or 512GB models, it's best to act soon, though, as stock tends to run out fast.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/apples-15-inch-macbook-air-m2-falls-back-to-a-low-of-999-132652205.html?src=rss
Categories: Technology

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